\r\n\r\n\r\n","import mod from \"-!../../../node_modules/cache-loader/dist/cjs.js??ref--12-0!../../../node_modules/thread-loader/dist/cjs.js!../../../node_modules/babel-loader/lib/index.js!../../../node_modules/cache-loader/dist/cjs.js??ref--0-0!../../../node_modules/vue-loader/lib/index.js??vue-loader-options!./receivePostcard.vue?vue&type=script&lang=js&\"; export default mod; export * from \"-!../../../node_modules/cache-loader/dist/cjs.js??ref--12-0!../../../node_modules/thread-loader/dist/cjs.js!../../../node_modules/babel-loader/lib/index.js!../../../node_modules/cache-loader/dist/cjs.js??ref--0-0!../../../node_modules/vue-loader/lib/index.js??vue-loader-options!./receivePostcard.vue?vue&type=script&lang=js&\"","import { render, staticRenderFns } from \"./receivePostcard.vue?vue&type=template&id=e6efe2cc&scoped=true&\"\nimport script from \"./receivePostcard.vue?vue&type=script&lang=js&\"\nexport * from \"./receivePostcard.vue?vue&type=script&lang=js&\"\nimport style0 from \"./receivePostcard.vue?vue&type=style&index=0&id=e6efe2cc&lang=less&scoped=true&\"\n\n\n/* normalize component */\nimport normalizer from \"!../../../node_modules/vue-loader/lib/runtime/componentNormalizer.js\"\nvar component = normalizer(\n script,\n render,\n staticRenderFns,\n false,\n null,\n \"e6efe2cc\",\n null\n \n)\n\nexport default component.exports","module.exports = __webpack_public_path__ + \"img/nc_bg01.75954a9c.png\";","import _Promise from \"../../core-js/promise\";\n\nfunction asyncGeneratorStep(gen, resolve, reject, _next, _throw, key, arg) {\n try {\n var info = gen[key](arg);\n var value = info.value;\n } catch (error) {\n reject(error);\n return;\n }\n\n if (info.done) {\n resolve(value);\n } else {\n _Promise.resolve(value).then(_next, _throw);\n }\n}\n\nexport default function _asyncToGenerator(fn) {\n return function () {\n var self = this,\n args = arguments;\n return new _Promise(function (resolve, reject) {\n var gen = fn.apply(self, args);\n\n function _next(value) {\n asyncGeneratorStep(gen, resolve, reject, _next, _throw, \"next\", value);\n }\n\n function _throw(err) {\n asyncGeneratorStep(gen, resolve, reject, _next, _throw, \"throw\", err);\n }\n\n _next(undefined);\n });\n };\n}","module.exports = __webpack_public_path__ + \"img/close.d3868cc1.png\";","export function range(num, min, max) {\n return Math.min(Math.max(num, min), max);\n}","import '../../style/base.css';\nimport '../index.css';","// Utils\nimport { createNamespace } from '../utils';\nimport { isHidden } from '../utils/dom/style';\nimport { preventDefault } from '../utils/dom/event';\nimport { doubleRaf } from '../utils/dom/raf';\nimport { range } from '../utils/format/number'; // Mixins\n\nimport { TouchMixin } from '../mixins/touch';\nimport { BindEventMixin } from '../mixins/bind-event';\n\nvar _createNamespace = createNamespace('swipe'),\n createComponent = _createNamespace[0],\n bem = _createNamespace[1];\n\nexport default createComponent({\n mixins: [TouchMixin, BindEventMixin(function (bind, isBind) {\n bind(window, 'resize', this.resize, true);\n bind(window, 'visibilitychange', this.onVisibilityChange);\n\n if (isBind) {\n this.initialize();\n } else {\n this.clear();\n }\n })],\n props: {\n width: [Number, String],\n height: [Number, String],\n autoplay: [Number, String],\n vertical: Boolean,\n indicatorColor: String,\n loop: {\n type: Boolean,\n default: true\n },\n duration: {\n type: [Number, String],\n default: 500\n },\n touchable: {\n type: Boolean,\n default: true\n },\n initialSwipe: {\n type: [Number, String],\n default: 0\n },\n showIndicators: {\n type: Boolean,\n default: true\n },\n stopPropagation: {\n type: Boolean,\n default: true\n }\n },\n data: function data() {\n return {\n computedWidth: 0,\n computedHeight: 0,\n offset: 0,\n active: 0,\n deltaX: 0,\n deltaY: 0,\n swipes: [],\n swiping: false\n };\n },\n watch: {\n swipes: function swipes() {\n this.initialize();\n },\n initialSwipe: function initialSwipe() {\n this.initialize();\n },\n autoplay: function autoplay(_autoplay) {\n if (_autoplay > 0) {\n this.autoPlay();\n } else {\n this.clear();\n }\n }\n },\n computed: {\n count: function count() {\n return this.swipes.length;\n },\n delta: function delta() {\n return this.vertical ? this.deltaY : this.deltaX;\n },\n size: function size() {\n return this[this.vertical ? 'computedHeight' : 'computedWidth'];\n },\n trackSize: function trackSize() {\n return this.count * this.size;\n },\n activeIndicator: function activeIndicator() {\n return (this.active + this.count) % this.count;\n },\n isCorrectDirection: function isCorrectDirection() {\n var expect = this.vertical ? 'vertical' : 'horizontal';\n return this.direction === expect;\n },\n trackStyle: function trackStyle() {\n var _ref;\n\n var mainAxis = this.vertical ? 'height' : 'width';\n var crossAxis = this.vertical ? 'width' : 'height';\n return _ref = {}, _ref[mainAxis] = this.trackSize + \"px\", _ref[crossAxis] = this[crossAxis] ? this[crossAxis] + \"px\" : '', _ref.transitionDuration = (this.swiping ? 0 : this.duration) + \"ms\", _ref.transform = \"translate\" + (this.vertical ? 'Y' : 'X') + \"(\" + this.offset + \"px)\", _ref;\n },\n indicatorStyle: function indicatorStyle() {\n return {\n backgroundColor: this.indicatorColor\n };\n },\n minOffset: function minOffset() {\n var rect = this.$el.getBoundingClientRect();\n return (this.vertical ? rect.height : rect.width) - this.size * this.count;\n }\n },\n mounted: function mounted() {\n this.bindTouchEvent(this.$refs.track);\n },\n methods: {\n // initialize swipe position\n initialize: function initialize(active) {\n if (active === void 0) {\n active = +this.initialSwipe;\n }\n\n clearTimeout(this.timer);\n\n if (this.$el && !isHidden(this.$el)) {\n var rect = this.$el.getBoundingClientRect();\n this.computedWidth = Math.round(+this.width || rect.width);\n this.computedHeight = Math.round(+this.height || rect.height);\n }\n\n this.swiping = true;\n this.active = active;\n this.offset = this.count > 1 ? -this.size * this.active : 0;\n this.swipes.forEach(function (swipe) {\n swipe.offset = 0;\n });\n this.autoPlay();\n },\n // @exposed-api\n resize: function resize() {\n this.initialize(this.activeIndicator);\n },\n onVisibilityChange: function onVisibilityChange() {\n if (document.hidden) {\n this.clear();\n } else {\n this.autoPlay();\n }\n },\n onTouchStart: function onTouchStart(event) {\n if (!this.touchable) return;\n this.clear();\n this.touchStart(event);\n this.correctPosition();\n },\n onTouchMove: function onTouchMove(event) {\n if (!this.touchable || !this.swiping) return;\n this.touchMove(event);\n\n if (this.isCorrectDirection) {\n preventDefault(event, this.stopPropagation);\n this.move({\n offset: this.delta\n });\n }\n },\n onTouchEnd: function onTouchEnd() {\n if (!this.touchable || !this.swiping) return;\n\n if (this.delta && this.isCorrectDirection) {\n var offset = this.vertical ? this.offsetY : this.offsetX;\n this.move({\n pace: offset > 0 ? this.delta > 0 ? -1 : 1 : 0,\n emitChange: true\n });\n }\n\n this.swiping = false;\n this.autoPlay();\n },\n getTargetActive: function getTargetActive(pace) {\n var active = this.active,\n count = this.count;\n\n if (pace) {\n if (this.loop) {\n return range(active + pace, -1, count);\n }\n\n return range(active + pace, 0, count - 1);\n }\n\n return active;\n },\n getTargetOffset: function getTargetOffset(targetActive, offset) {\n var currentPosition = targetActive * this.size;\n\n if (!this.loop) {\n currentPosition = Math.min(currentPosition, -this.minOffset);\n }\n\n var targetOffset = Math.round(offset - currentPosition);\n\n if (!this.loop) {\n targetOffset = range(targetOffset, this.minOffset, 0);\n }\n\n return targetOffset;\n },\n move: function move(_ref2) {\n var _ref2$pace = _ref2.pace,\n pace = _ref2$pace === void 0 ? 0 : _ref2$pace,\n _ref2$offset = _ref2.offset,\n offset = _ref2$offset === void 0 ? 0 : _ref2$offset,\n emitChange = _ref2.emitChange;\n var loop = this.loop,\n count = this.count,\n active = this.active,\n swipes = this.swipes,\n trackSize = this.trackSize,\n minOffset = this.minOffset;\n\n if (count <= 1) {\n return;\n }\n\n var targetActive = this.getTargetActive(pace);\n var targetOffset = this.getTargetOffset(targetActive, offset); // auto move first and last swipe in loop mode\n\n if (loop) {\n if (swipes[0]) {\n var outRightBound = targetOffset < minOffset;\n swipes[0].offset = outRightBound ? trackSize : 0;\n }\n\n if (swipes[count - 1]) {\n var outLeftBound = targetOffset > 0;\n swipes[count - 1].offset = outLeftBound ? -trackSize : 0;\n }\n }\n\n this.active = targetActive;\n this.offset = targetOffset;\n\n if (emitChange && targetActive !== active) {\n this.$emit('change', this.activeIndicator);\n }\n },\n // @exposed-api\n prev: function prev() {\n var _this = this;\n\n this.correctPosition();\n this.resetTouchStatus();\n doubleRaf(function () {\n _this.swiping = false;\n\n _this.move({\n pace: -1,\n emitChange: true\n });\n });\n },\n // @exposed-api\n next: function next() {\n var _this2 = this;\n\n this.correctPosition();\n this.resetTouchStatus();\n doubleRaf(function () {\n _this2.swiping = false;\n\n _this2.move({\n pace: 1,\n emitChange: true\n });\n });\n },\n // @exposed-api\n swipeTo: function swipeTo(index, options) {\n var _this3 = this;\n\n if (options === void 0) {\n options = {};\n }\n\n this.correctPosition();\n this.resetTouchStatus();\n doubleRaf(function () {\n var targetIndex;\n\n if (_this3.loop && index === _this3.count) {\n targetIndex = _this3.active === 0 ? 0 : index;\n } else {\n targetIndex = index % _this3.count;\n }\n\n if (options.immediate) {\n doubleRaf(function () {\n _this3.swiping = false;\n });\n } else {\n _this3.swiping = false;\n }\n\n _this3.move({\n pace: targetIndex - _this3.active,\n emitChange: true\n });\n });\n },\n correctPosition: function correctPosition() {\n this.swiping = true;\n\n if (this.active <= -1) {\n this.move({\n pace: this.count\n });\n }\n\n if (this.active >= this.count) {\n this.move({\n pace: -this.count\n });\n }\n },\n clear: function clear() {\n clearTimeout(this.timer);\n },\n autoPlay: function autoPlay() {\n var _this4 = this;\n\n var autoplay = this.autoplay;\n\n if (autoplay > 0 && this.count > 1) {\n this.clear();\n this.timer = setTimeout(function () {\n _this4.next();\n\n _this4.autoPlay();\n }, autoplay);\n }\n },\n genIndicator: function genIndicator() {\n var _this5 = this;\n\n var h = this.$createElement;\n var count = this.count,\n activeIndicator = this.activeIndicator;\n var slot = this.slots('indicator');\n\n if (slot) {\n return slot;\n }\n\n if (this.showIndicators && count > 1) {\n return h(\"div\", {\n \"class\": bem('indicators', {\n vertical: this.vertical\n })\n }, [Array.apply(void 0, Array(count)).map(function (empty, index) {\n return h(\"i\", {\n \"class\": bem('indicator', {\n active: index === activeIndicator\n }),\n \"style\": index === activeIndicator ? _this5.indicatorStyle : null\n });\n })]);\n }\n }\n },\n render: function render() {\n var h = arguments[0];\n return h(\"div\", {\n \"class\": bem()\n }, [h(\"div\", {\n \"ref\": \"track\",\n \"style\": this.trackStyle,\n \"class\": bem('track')\n }, [this.slots()]), this.genIndicator()]);\n }\n});","import '../../style/base.css';\nimport '../index.css';","/**\n * Copyright (c) 2014-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n */\n\n!(function(global) {\n \"use strict\";\n\n var Op = Object.prototype;\n var hasOwn = Op.hasOwnProperty;\n var undefined; // More compressible than void 0.\n var $Symbol = typeof Symbol === \"function\" ? Symbol : {};\n var iteratorSymbol = $Symbol.iterator || \"@@iterator\";\n var asyncIteratorSymbol = $Symbol.asyncIterator || \"@@asyncIterator\";\n var toStringTagSymbol = $Symbol.toStringTag || \"@@toStringTag\";\n\n var inModule = typeof module === \"object\";\n var runtime = global.regeneratorRuntime;\n if (runtime) {\n if (inModule) {\n // If regeneratorRuntime is defined globally and we're in a module,\n // make the exports object identical to regeneratorRuntime.\n module.exports = runtime;\n }\n // Don't bother evaluating the rest of this file if the runtime was\n // already defined globally.\n return;\n }\n\n // Define the runtime globally (as expected by generated code) as either\n // module.exports (if we're in a module) or a new, empty object.\n runtime = global.regeneratorRuntime = inModule ? module.exports : {};\n\n function wrap(innerFn, outerFn, self, tryLocsList) {\n // If outerFn provided and outerFn.prototype is a Generator, then outerFn.prototype instanceof Generator.\n var protoGenerator = outerFn && outerFn.prototype instanceof Generator ? outerFn : Generator;\n var generator = Object.create(protoGenerator.prototype);\n var context = new Context(tryLocsList || []);\n\n // The ._invoke method unifies the implementations of the .next,\n // .throw, and .return methods.\n generator._invoke = makeInvokeMethod(innerFn, self, context);\n\n return generator;\n }\n runtime.wrap = wrap;\n\n // Try/catch helper to minimize deoptimizations. Returns a completion\n // record like context.tryEntries[i].completion. This interface could\n // have been (and was previously) designed to take a closure to be\n // invoked without arguments, but in all the cases we care about we\n // already have an existing method we want to call, so there's no need\n // to create a new function object. We can even get away with assuming\n // the method takes exactly one argument, since that happens to be true\n // in every case, so we don't have to touch the arguments object. The\n // only additional allocation required is the completion record, which\n // has a stable shape and so hopefully should be cheap to allocate.\n function tryCatch(fn, obj, arg) {\n try {\n return { type: \"normal\", arg: fn.call(obj, arg) };\n } catch (err) {\n return { type: \"throw\", arg: err };\n }\n }\n\n var GenStateSuspendedStart = \"suspendedStart\";\n var GenStateSuspendedYield = \"suspendedYield\";\n var GenStateExecuting = \"executing\";\n var GenStateCompleted = \"completed\";\n\n // Returning this object from the innerFn has the same effect as\n // breaking out of the dispatch switch statement.\n var ContinueSentinel = {};\n\n // Dummy constructor functions that we use as the .constructor and\n // .constructor.prototype properties for functions that return Generator\n // objects. For full spec compliance, you may wish to configure your\n // minifier not to mangle the names of these two functions.\n function Generator() {}\n function GeneratorFunction() {}\n function GeneratorFunctionPrototype() {}\n\n // This is a polyfill for %IteratorPrototype% for environments that\n // don't natively support it.\n var IteratorPrototype = {};\n IteratorPrototype[iteratorSymbol] = function () {\n return this;\n };\n\n var getProto = Object.getPrototypeOf;\n var NativeIteratorPrototype = getProto && getProto(getProto(values([])));\n if (NativeIteratorPrototype &&\n NativeIteratorPrototype !== Op &&\n hasOwn.call(NativeIteratorPrototype, iteratorSymbol)) {\n // This environment has a native %IteratorPrototype%; use it instead\n // of the polyfill.\n IteratorPrototype = NativeIteratorPrototype;\n }\n\n var Gp = GeneratorFunctionPrototype.prototype =\n Generator.prototype = Object.create(IteratorPrototype);\n GeneratorFunction.prototype = Gp.constructor = GeneratorFunctionPrototype;\n GeneratorFunctionPrototype.constructor = GeneratorFunction;\n GeneratorFunctionPrototype[toStringTagSymbol] =\n GeneratorFunction.displayName = \"GeneratorFunction\";\n\n // Helper for defining the .next, .throw, and .return methods of the\n // Iterator interface in terms of a single ._invoke method.\n function defineIteratorMethods(prototype) {\n [\"next\", \"throw\", \"return\"].forEach(function(method) {\n prototype[method] = function(arg) {\n return this._invoke(method, arg);\n };\n });\n }\n\n runtime.isGeneratorFunction = function(genFun) {\n var ctor = typeof genFun === \"function\" && genFun.constructor;\n return ctor\n ? ctor === GeneratorFunction ||\n // For the native GeneratorFunction constructor, the best we can\n // do is to check its .name property.\n (ctor.displayName || ctor.name) === \"GeneratorFunction\"\n : false;\n };\n\n runtime.mark = function(genFun) {\n if (Object.setPrototypeOf) {\n Object.setPrototypeOf(genFun, GeneratorFunctionPrototype);\n } else {\n genFun.__proto__ = GeneratorFunctionPrototype;\n if (!(toStringTagSymbol in genFun)) {\n genFun[toStringTagSymbol] = \"GeneratorFunction\";\n }\n }\n genFun.prototype = Object.create(Gp);\n return genFun;\n };\n\n // Within the body of any async function, `await x` is transformed to\n // `yield regeneratorRuntime.awrap(x)`, so that the runtime can test\n // `hasOwn.call(value, \"__await\")` to determine if the yielded value is\n // meant to be awaited.\n runtime.awrap = function(arg) {\n return { __await: arg };\n };\n\n function AsyncIterator(generator) {\n function invoke(method, arg, resolve, reject) {\n var record = tryCatch(generator[method], generator, arg);\n if (record.type === \"throw\") {\n reject(record.arg);\n } else {\n var result = record.arg;\n var value = result.value;\n if (value &&\n typeof value === \"object\" &&\n hasOwn.call(value, \"__await\")) {\n return Promise.resolve(value.__await).then(function(value) {\n invoke(\"next\", value, resolve, reject);\n }, function(err) {\n invoke(\"throw\", err, resolve, reject);\n });\n }\n\n return Promise.resolve(value).then(function(unwrapped) {\n // When a yielded Promise is resolved, its final value becomes\n // the .value of the Promise<{value,done}> result for the\n // current iteration.\n result.value = unwrapped;\n resolve(result);\n }, function(error) {\n // If a rejected Promise was yielded, throw the rejection back\n // into the async generator function so it can be handled there.\n return invoke(\"throw\", error, resolve, reject);\n });\n }\n }\n\n var previousPromise;\n\n function enqueue(method, arg) {\n function callInvokeWithMethodAndArg() {\n return new Promise(function(resolve, reject) {\n invoke(method, arg, resolve, reject);\n });\n }\n\n return previousPromise =\n // If enqueue has been called before, then we want to wait until\n // all previous Promises have been resolved before calling invoke,\n // so that results are always delivered in the correct order. If\n // enqueue has not been called before, then it is important to\n // call invoke immediately, without waiting on a callback to fire,\n // so that the async generator function has the opportunity to do\n // any necessary setup in a predictable way. This predictability\n // is why the Promise constructor synchronously invokes its\n // executor callback, and why async functions synchronously\n // execute code before the first await. Since we implement simple\n // async functions in terms of async generators, it is especially\n // important to get this right, even though it requires care.\n previousPromise ? previousPromise.then(\n callInvokeWithMethodAndArg,\n // Avoid propagating failures to Promises returned by later\n // invocations of the iterator.\n callInvokeWithMethodAndArg\n ) : callInvokeWithMethodAndArg();\n }\n\n // Define the unified helper method that is used to implement .next,\n // .throw, and .return (see defineIteratorMethods).\n this._invoke = enqueue;\n }\n\n defineIteratorMethods(AsyncIterator.prototype);\n AsyncIterator.prototype[asyncIteratorSymbol] = function () {\n return this;\n };\n runtime.AsyncIterator = AsyncIterator;\n\n // Note that simple async functions are implemented on top of\n // AsyncIterator objects; they just return a Promise for the value of\n // the final result produced by the iterator.\n runtime.async = function(innerFn, outerFn, self, tryLocsList) {\n var iter = new AsyncIterator(\n wrap(innerFn, outerFn, self, tryLocsList)\n );\n\n return runtime.isGeneratorFunction(outerFn)\n ? iter // If outerFn is a generator, return the full iterator.\n : iter.next().then(function(result) {\n return result.done ? result.value : iter.next();\n });\n };\n\n function makeInvokeMethod(innerFn, self, context) {\n var state = GenStateSuspendedStart;\n\n return function invoke(method, arg) {\n if (state === GenStateExecuting) {\n throw new Error(\"Generator is already running\");\n }\n\n if (state === GenStateCompleted) {\n if (method === \"throw\") {\n throw arg;\n }\n\n // Be forgiving, per 25.3.3.3.3 of the spec:\n // https://people.mozilla.org/~jorendorff/es6-draft.html#sec-generatorresume\n return doneResult();\n }\n\n context.method = method;\n context.arg = arg;\n\n while (true) {\n var delegate = context.delegate;\n if (delegate) {\n var delegateResult = maybeInvokeDelegate(delegate, context);\n if (delegateResult) {\n if (delegateResult === ContinueSentinel) continue;\n return delegateResult;\n }\n }\n\n if (context.method === \"next\") {\n // Setting context._sent for legacy support of Babel's\n // function.sent implementation.\n context.sent = context._sent = context.arg;\n\n } else if (context.method === \"throw\") {\n if (state === GenStateSuspendedStart) {\n state = GenStateCompleted;\n throw context.arg;\n }\n\n context.dispatchException(context.arg);\n\n } else if (context.method === \"return\") {\n context.abrupt(\"return\", context.arg);\n }\n\n state = GenStateExecuting;\n\n var record = tryCatch(innerFn, self, context);\n if (record.type === \"normal\") {\n // If an exception is thrown from innerFn, we leave state ===\n // GenStateExecuting and loop back for another invocation.\n state = context.done\n ? GenStateCompleted\n : GenStateSuspendedYield;\n\n if (record.arg === ContinueSentinel) {\n continue;\n }\n\n return {\n value: record.arg,\n done: context.done\n };\n\n } else if (record.type === \"throw\") {\n state = GenStateCompleted;\n // Dispatch the exception by looping back around to the\n // context.dispatchException(context.arg) call above.\n context.method = \"throw\";\n context.arg = record.arg;\n }\n }\n };\n }\n\n // Call delegate.iterator[context.method](context.arg) and handle the\n // result, either by returning a { value, done } result from the\n // delegate iterator, or by modifying context.method and context.arg,\n // setting context.delegate to null, and returning the ContinueSentinel.\n function maybeInvokeDelegate(delegate, context) {\n var method = delegate.iterator[context.method];\n if (method === undefined) {\n // A .throw or .return when the delegate iterator has no .throw\n // method always terminates the yield* loop.\n context.delegate = null;\n\n if (context.method === \"throw\") {\n if (delegate.iterator.return) {\n // If the delegate iterator has a return method, give it a\n // chance to clean up.\n context.method = \"return\";\n context.arg = undefined;\n maybeInvokeDelegate(delegate, context);\n\n if (context.method === \"throw\") {\n // If maybeInvokeDelegate(context) changed context.method from\n // \"return\" to \"throw\", let that override the TypeError below.\n return ContinueSentinel;\n }\n }\n\n context.method = \"throw\";\n context.arg = new TypeError(\n \"The iterator does not provide a 'throw' method\");\n }\n\n return ContinueSentinel;\n }\n\n var record = tryCatch(method, delegate.iterator, context.arg);\n\n if (record.type === \"throw\") {\n context.method = \"throw\";\n context.arg = record.arg;\n context.delegate = null;\n return ContinueSentinel;\n }\n\n var info = record.arg;\n\n if (! info) {\n context.method = \"throw\";\n context.arg = new TypeError(\"iterator result is not an object\");\n context.delegate = null;\n return ContinueSentinel;\n }\n\n if (info.done) {\n // Assign the result of the finished delegate to the temporary\n // variable specified by delegate.resultName (see delegateYield).\n context[delegate.resultName] = info.value;\n\n // Resume execution at the desired location (see delegateYield).\n context.next = delegate.nextLoc;\n\n // If context.method was \"throw\" but the delegate handled the\n // exception, let the outer generator proceed normally. If\n // context.method was \"next\", forget context.arg since it has been\n // \"consumed\" by the delegate iterator. If context.method was\n // \"return\", allow the original .return call to continue in the\n // outer generator.\n if (context.method !== \"return\") {\n context.method = \"next\";\n context.arg = undefined;\n }\n\n } else {\n // Re-yield the result returned by the delegate method.\n return info;\n }\n\n // The delegate iterator is finished, so forget it and continue with\n // the outer generator.\n context.delegate = null;\n return ContinueSentinel;\n }\n\n // Define Generator.prototype.{next,throw,return} in terms of the\n // unified ._invoke helper method.\n defineIteratorMethods(Gp);\n\n Gp[toStringTagSymbol] = \"Generator\";\n\n // A Generator should always return itself as the iterator object when the\n // @@iterator function is called on it. Some browsers' implementations of the\n // iterator prototype chain incorrectly implement this, causing the Generator\n // object to not be returned from this call. This ensures that doesn't happen.\n // See https://github.com/facebook/regenerator/issues/274 for more details.\n Gp[iteratorSymbol] = function() {\n return this;\n };\n\n Gp.toString = function() {\n return \"[object Generator]\";\n };\n\n function pushTryEntry(locs) {\n var entry = { tryLoc: locs[0] };\n\n if (1 in locs) {\n entry.catchLoc = locs[1];\n }\n\n if (2 in locs) {\n entry.finallyLoc = locs[2];\n entry.afterLoc = locs[3];\n }\n\n this.tryEntries.push(entry);\n }\n\n function resetTryEntry(entry) {\n var record = entry.completion || {};\n record.type = \"normal\";\n delete record.arg;\n entry.completion = record;\n }\n\n function Context(tryLocsList) {\n // The root entry object (effectively a try statement without a catch\n // or a finally block) gives us a place to store values thrown from\n // locations where there is no enclosing try statement.\n this.tryEntries = [{ tryLoc: \"root\" }];\n tryLocsList.forEach(pushTryEntry, this);\n this.reset(true);\n }\n\n runtime.keys = function(object) {\n var keys = [];\n for (var key in object) {\n keys.push(key);\n }\n keys.reverse();\n\n // Rather than returning an object with a next method, we keep\n // things simple and return the next function itself.\n return function next() {\n while (keys.length) {\n var key = keys.pop();\n if (key in object) {\n next.value = key;\n next.done = false;\n return next;\n }\n }\n\n // To avoid creating an additional object, we just hang the .value\n // and .done properties off the next function object itself. This\n // also ensures that the minifier will not anonymize the function.\n next.done = true;\n return next;\n };\n };\n\n function values(iterable) {\n if (iterable) {\n var iteratorMethod = iterable[iteratorSymbol];\n if (iteratorMethod) {\n return iteratorMethod.call(iterable);\n }\n\n if (typeof iterable.next === \"function\") {\n return iterable;\n }\n\n if (!isNaN(iterable.length)) {\n var i = -1, next = function next() {\n while (++i < iterable.length) {\n if (hasOwn.call(iterable, i)) {\n next.value = iterable[i];\n next.done = false;\n return next;\n }\n }\n\n next.value = undefined;\n next.done = true;\n\n return next;\n };\n\n return next.next = next;\n }\n }\n\n // Return an iterator with no values.\n return { next: doneResult };\n }\n runtime.values = values;\n\n function doneResult() {\n return { value: undefined, done: true };\n }\n\n Context.prototype = {\n constructor: Context,\n\n reset: function(skipTempReset) {\n this.prev = 0;\n this.next = 0;\n // Resetting context._sent for legacy support of Babel's\n // function.sent implementation.\n this.sent = this._sent = undefined;\n this.done = false;\n this.delegate = null;\n\n this.method = \"next\";\n this.arg = undefined;\n\n this.tryEntries.forEach(resetTryEntry);\n\n if (!skipTempReset) {\n for (var name in this) {\n // Not sure about the optimal order of these conditions:\n if (name.charAt(0) === \"t\" &&\n hasOwn.call(this, name) &&\n !isNaN(+name.slice(1))) {\n this[name] = undefined;\n }\n }\n }\n },\n\n stop: function() {\n this.done = true;\n\n var rootEntry = this.tryEntries[0];\n var rootRecord = rootEntry.completion;\n if (rootRecord.type === \"throw\") {\n throw rootRecord.arg;\n }\n\n return this.rval;\n },\n\n dispatchException: function(exception) {\n if (this.done) {\n throw exception;\n }\n\n var context = this;\n function handle(loc, caught) {\n record.type = \"throw\";\n record.arg = exception;\n context.next = loc;\n\n if (caught) {\n // If the dispatched exception was caught by a catch block,\n // then let that catch block handle the exception normally.\n context.method = \"next\";\n context.arg = undefined;\n }\n\n return !! caught;\n }\n\n for (var i = this.tryEntries.length - 1; i >= 0; --i) {\n var entry = this.tryEntries[i];\n var record = entry.completion;\n\n if (entry.tryLoc === \"root\") {\n // Exception thrown outside of any try block that could handle\n // it, so set the completion value of the entire function to\n // throw the exception.\n return handle(\"end\");\n }\n\n if (entry.tryLoc <= this.prev) {\n var hasCatch = hasOwn.call(entry, \"catchLoc\");\n var hasFinally = hasOwn.call(entry, \"finallyLoc\");\n\n if (hasCatch && hasFinally) {\n if (this.prev < entry.catchLoc) {\n return handle(entry.catchLoc, true);\n } else if (this.prev < entry.finallyLoc) {\n return handle(entry.finallyLoc);\n }\n\n } else if (hasCatch) {\n if (this.prev < entry.catchLoc) {\n return handle(entry.catchLoc, true);\n }\n\n } else if (hasFinally) {\n if (this.prev < entry.finallyLoc) {\n return handle(entry.finallyLoc);\n }\n\n } else {\n throw new Error(\"try statement without catch or finally\");\n }\n }\n }\n },\n\n abrupt: function(type, arg) {\n for (var i = this.tryEntries.length - 1; i >= 0; --i) {\n var entry = this.tryEntries[i];\n if (entry.tryLoc <= this.prev &&\n hasOwn.call(entry, \"finallyLoc\") &&\n this.prev < entry.finallyLoc) {\n var finallyEntry = entry;\n break;\n }\n }\n\n if (finallyEntry &&\n (type === \"break\" ||\n type === \"continue\") &&\n finallyEntry.tryLoc <= arg &&\n arg <= finallyEntry.finallyLoc) {\n // Ignore the finally entry if control is not jumping to a\n // location outside the try/catch block.\n finallyEntry = null;\n }\n\n var record = finallyEntry ? finallyEntry.completion : {};\n record.type = type;\n record.arg = arg;\n\n if (finallyEntry) {\n this.method = \"next\";\n this.next = finallyEntry.finallyLoc;\n return ContinueSentinel;\n }\n\n return this.complete(record);\n },\n\n complete: function(record, afterLoc) {\n if (record.type === \"throw\") {\n throw record.arg;\n }\n\n if (record.type === \"break\" ||\n record.type === \"continue\") {\n this.next = record.arg;\n } else if (record.type === \"return\") {\n this.rval = this.arg = record.arg;\n this.method = \"return\";\n this.next = \"end\";\n } else if (record.type === \"normal\" && afterLoc) {\n this.next = afterLoc;\n }\n\n return ContinueSentinel;\n },\n\n finish: function(finallyLoc) {\n for (var i = this.tryEntries.length - 1; i >= 0; --i) {\n var entry = this.tryEntries[i];\n if (entry.finallyLoc === finallyLoc) {\n this.complete(entry.completion, entry.afterLoc);\n resetTryEntry(entry);\n return ContinueSentinel;\n }\n }\n },\n\n \"catch\": function(tryLoc) {\n for (var i = this.tryEntries.length - 1; i >= 0; --i) {\n var entry = this.tryEntries[i];\n if (entry.tryLoc === tryLoc) {\n var record = entry.completion;\n if (record.type === \"throw\") {\n var thrown = record.arg;\n resetTryEntry(entry);\n }\n return thrown;\n }\n }\n\n // The context.catch method must only be called with a location\n // argument that corresponds to a known catch block.\n throw new Error(\"illegal catch attempt\");\n },\n\n delegateYield: function(iterable, resultName, nextLoc) {\n this.delegate = {\n iterator: values(iterable),\n resultName: resultName,\n nextLoc: nextLoc\n };\n\n if (this.method === \"next\") {\n // Deliberately forget the last sent value so that we don't\n // accidentally pass it on to the delegate.\n this.arg = undefined;\n }\n\n return ContinueSentinel;\n }\n };\n})(\n // In sloppy mode, unbound `this` refers to the global object, fallback to\n // Function constructor if we're in global strict mode. That is sadly a form\n // of indirect eval which violates Content Security Policy.\n (function() {\n return this || (typeof self === \"object\" && self);\n })() || Function(\"return this\")()\n);\n","import request from '@/utils/request'\r\n//自定义类目列表\r\nexport function categoryList(data) {\r\n return request({\r\n url: `/Goods/GetMemberCategoryList`,\r\n method: 'post',\r\n data\r\n })\r\n}\r\n\r\n//企业产品列表\r\nexport function productList(data) {\r\n return request({\r\n url: `/Goods/GetMobileMemberGoodList`,\r\n method: 'post',\r\n data\r\n })\r\n}\r\n\r\n\r\n\r\n//产品详情\r\nexport function productDetail(data) {\r\n return request({\r\n url: `/Goods/GetMobileGoodDetail`,\r\n method: 'post',\r\n data\r\n })\r\n}\r\n\r\n//转换\r\nexport function converPhotoBase64(data) {\r\n return request({\r\n url: `/Member/ConverPhotoBase64`,\r\n method: 'post',\r\n data\r\n })\r\n}\r\n\r\nexport function memberGoodList(data) {\r\n return request({\r\n url: `/MemberPost/GetPostMemberGoodList`,\r\n method: 'post',\r\n data\r\n })\r\n}\r\n\r\n\r\n//产品列表\r\nexport function pList(data) {\r\n return request({\r\n url: `/Goods/GetMobileGoodList`,\r\n method: 'post',\r\n data\r\n })\r\n}\r\n\r\n//会员列表\r\nexport function mobileMemberList(data) {\r\n return request({\r\n url: `/Member/GetMobileMemberList`,\r\n method: 'post',\r\n data\r\n })\r\n}\r\n\r\n//文章列表\r\nexport function homeArticleList(data) {\r\n return request({\r\n url: `/Home/GetHomeArticleList`,\r\n method: 'post',\r\n data\r\n })\r\n}\r\n\r\n//视频列表\r\nexport function homeVideoList(data) {\r\n return request({\r\n url: `/Home/GetHomeVideoList`,\r\n method: 'post',\r\n data\r\n })\r\n}","import mod from \"-!../../../node_modules/mini-css-extract-plugin/dist/loader.js??ref--10-oneOf-1-0!../../../node_modules/css-loader/index.js??ref--10-oneOf-1-1!../../../node_modules/vue-loader/lib/loaders/stylePostLoader.js!../../../node_modules/postcss-loader/src/index.js??ref--10-oneOf-1-2!../../../node_modules/less-loader/dist/cjs.js??ref--10-oneOf-1-3!../../../node_modules/cache-loader/dist/cjs.js??ref--0-0!../../../node_modules/vue-loader/lib/index.js??vue-loader-options!./receivePostcard.vue?vue&type=style&index=0&id=e6efe2cc&lang=less&scoped=true&\"; export default mod; export * from \"-!../../../node_modules/mini-css-extract-plugin/dist/loader.js??ref--10-oneOf-1-0!../../../node_modules/css-loader/index.js??ref--10-oneOf-1-1!../../../node_modules/vue-loader/lib/loaders/stylePostLoader.js!../../../node_modules/postcss-loader/src/index.js??ref--10-oneOf-1-2!../../../node_modules/less-loader/dist/cjs.js??ref--10-oneOf-1-3!../../../node_modules/cache-loader/dist/cjs.js??ref--0-0!../../../node_modules/vue-loader/lib/index.js??vue-loader-options!./receivePostcard.vue?vue&type=style&index=0&id=e6efe2cc&lang=less&scoped=true&\"","module.exports = __webpack_public_path__ + \"img/layer.75e57eda.png\";","import '../../style/base.css';\nimport '../index.css';"],"sourceRoot":""}